Difference between revisions of "Aton (I/O Server Object)"

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<noinclude>For further details refer to the [[Aton|Aton I/O Server Application Note]].</noinclude>
 
<noinclude>For further details refer to the [[Aton|Aton I/O Server Application Note]].</noinclude>
  
== Parameters ==
+
<includeonly>==</includeonly>== Parameters ==<includeonly>==</includeonly>
 
*'''server id''': the server ID
 
*'''server id''': the server ID
 
*'''module''':
 
*'''module''':
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*'''position''': the object's position. Use the pixels or rows and columns coordinates format
 
*'''position''': the object's position. Use the pixels or rows and columns coordinates format
  
== Syntax ==
+
<includeonly>==</includeonly>== Syntax ==<includeonly>==</includeonly>
 
  (aton <server id>; <module>; <zone>; <position>)
 
  (aton <server id>; <module>; <zone>; <position>)
 
E.g.
 
E.g.
 
  (aton serverid; module; zone; x10y20)
 
  (aton serverid; module; zone; x10y20)

Revision as of 10:39, 28 February 2014

Note  For a description and a complete list of UI Objects, see UI Objects.

The user interface for the Aton multi-room system:

UI Object aton.png

The Aton object is listed in the Project Editor’s new object list only when at least one Aton I/O Server is defined.

For further details refer to the Aton I/O Server Application Note.

Parameters

  • server id: the server ID
  • module:
  • zone: zone number of the Aton multi-room system (max 12 zones)
  • position: the object's position. Use the pixels or rows and columns coordinates format

Syntax

(aton <server id>; <module>; <zone>; <position>)

E.g.

(aton serverid; module; zone; x10y20)