Difference between revisions of "DMX"
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− | [[ | + | {{UI Object Header}} |
+ | Controls of a single DMX channel. | ||
+ | |||
+ | [[File:UI Object dimmer.png]] | ||
+ | |||
+ | == Parameters == | ||
+ | *'''address''': using just one DMX gateway, address should be a number between 1 and 512. If there is more than one gateway, 1000 must be added to the DMX bus number for the second gateway, 2000 for the third one and so on. For example, 2100 stands for the address 100 on the DMX bus controlled by the third gateway | ||
+ | *'''position''': the object's position. Use the pixels or rows and columns coordinates format | ||
+ | *'''label''': the text label on the panel. Can contain HTML tags | ||
+ | |||
+ | == Syntax == | ||
+ | (dmx <address>; <position>; <label>) | ||
+ | E.g. | ||
+ | (dmx 1; x10y20; Light) |
Latest revision as of 10:30, 28 January 2014
Controls of a single DMX channel.
Parameters
- address: using just one DMX gateway, address should be a number between 1 and 512. If there is more than one gateway, 1000 must be added to the DMX bus number for the second gateway, 2000 for the third one and so on. For example, 2100 stands for the address 100 on the DMX bus controlled by the third gateway
- position: the object's position. Use the pixels or rows and columns coordinates format
- label: the text label on the panel. Can contain HTML tags
Syntax
(dmx <address>; <position>; <label>)
E.g.
(dmx 1; x10y20; Light)