Difference between revisions of "Working with User Objects"
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**down: on ''mouse down'' or ''touch down'' events | **down: on ''mouse down'' or ''touch down'' events | ||
**repeat: if the button is still pressed, a repeat command is sent every second | **repeat: if the button is still pressed, a repeat command is sent every second | ||
− | **up: on ''mouse up'' or ''touch up'' events, for a short press (less than a second, so no repeat | + | **up: on ''mouse up'' or ''touch up'' events, for a short press (less than a second, so no repeat commands have been sent yet) |
**stop: on ''mouse up'' or ''touch up'' events, for a long press (more than a second, so at least a repeat command has been sent) | **stop: on ''mouse up'' or ''touch up'' events, for a long press (more than a second, so at least a repeat command has been sent) | ||
:[[File:Working with User.2.gif]] | :[[File:Working with User.2.gif]] | ||
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Revision as of 12:17, 6 March 2014
Introduction to User objects
User objects are used to send commands to the server. There are few different user objects:
- User and its variants in different sizes: UserMini, UserMicro
- UserImage, with a custom image
- UserList, with a list of user objects
Every user object has a name and a parameter, that are sent to the server, and a repeat mode. If this mode is enabled, the behaviour will change:
- Repeat mode off - the command is sent on the mouse up or touch up events
- Repeat mode on - three types of commands are sent:
- down: on mouse down or touch down events
- repeat: if the button is still pressed, a repeat command is sent every second
- up: on mouse up or touch up events, for a short press (less than a second, so no repeat commands have been sent yet)
- stop: on mouse up or touch up events, for a long press (more than a second, so at least a repeat command has been sent)
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