Difference between revisions of "Working with User Objects"

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[[Category:Creating User Interfaces]]
 
[[Category:Creating User Interfaces]]
== Introduction to User objects ==
 
 
User objects are used to send commands to the server. There are few different user objects:
 
User objects are used to send commands to the server. There are few different user objects:
 
* [[User]] and its variants in different sizes: [[UserMini]], [[UserMicro]]
 
* [[User]] and its variants in different sizes: [[UserMini]], [[UserMicro]]
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* [[UserList]], with a list of user objects
 
* [[UserList]], with a list of user objects
  
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Commands can be dealt with from [[Programming#Java|Java]] or [[Programming#JavaScript|JavaScript]] in the [[Events Programming|events environment]].
  
 
Every user object has a name and a parameter, that are sent to the server, and a repeat mode. If this mode is enabled, the behaviour will change:
 
Every user object has a name and a parameter, that are sent to the server, and a repeat mode. If this mode is enabled, the behaviour will change:

Revision as of 16:13, 6 March 2014

User objects are used to send commands to the server. There are few different user objects:

Commands can be dealt with from Java or JavaScript in the events environment.

Every user object has a name and a parameter, that are sent to the server, and a repeat mode. If this mode is enabled, the behaviour will change:

  • No repeat mode - the command is sent on the mouse up or touch up events
Working with User.1.gif
  • Repeat mode enabled - three types of commands are sent:
    • down: on mouse down or touch down events
    • repeat: if the button is still pressed, a repeat command is sent every second
    • up: on mouse up or touch up events, for a short press (less than a second, so no repeat commands have been sent yet)
    • stop: on mouse up or touch up events, for a long press (more than a second, so at least a repeat command has been sent)
Working with User.2.gif


A UserList object has a list of items, each behaving like a user object.


While programming keep in mind that due to connection errors or user inputs (e.g. changing page) communication could be interrupted, so in the case of a user object with repeat mode enabled, the final command (up or stop) could be lost