Events Programming
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The EVENTS programming environment is based on a simple language that associates one or more actions to a field event or combination of conditions.
Programming EVENTS is as simple as editing the events.txt file, located in the main directory. Compared to Java, there is no compilation process. When you save the file, it is automatically reloaded and becomes immediately effective.
An event is an expression that refers to the persistent status or transient event of devices, to conditions applied to local variables, and to various internal events. An action is a control command sent to a device, or several other internal functions, like setting variables and program timers.
Example:
IO k.33 = 1 : k.34 = 1