Difference between revisions of "Working with User Objects"

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**down: on ''mouse down'' or ''touch down'' events
 
**down: on ''mouse down'' or ''touch down'' events
 
**repeat: if the button is still pressed, a repeat command is sent every second
 
**repeat: if the button is still pressed, a repeat command is sent every second
**up: on ''mouse up'' or ''touch up'' events, for a short press (less than a second, so no repeat command has been sent yet)
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**up: on ''mouse up'' or ''touch up'' events, for a short press (less than a second, so no repeat commands have been sent yet)
 
**stop: on ''mouse up'' or ''touch up'' events, for a long press (more than a second, so at least a repeat command has been sent)
 
**stop: on ''mouse up'' or ''touch up'' events, for a long press (more than a second, so at least a repeat command has been sent)
 
:[[File:Working with User.2.gif]]
 
:[[File:Working with User.2.gif]]
  
 
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Revision as of 13:17, 6 March 2014

Introduction to User objects

User objects are used to send commands to the server. There are few different user objects:


Every user object has a name and a parameter, that are sent to the server, and a repeat mode. If this mode is enabled, the behaviour will change:

  • Repeat mode off - the command is sent on the mouse up or touch up events
Working with User.1.gif
  • Repeat mode on - three types of commands are sent:
    • down: on mouse down or touch down events
    • repeat: if the button is still pressed, a repeat command is sent every second
    • up: on mouse up or touch up events, for a short press (less than a second, so no repeat commands have been sent yet)
    • stop: on mouse up or touch up events, for a long press (more than a second, so at least a repeat command has been sent)
Working with User.2.gif

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