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Note  For a description and a complete list of UI Objects, see UI Objects.

Displays a background panel with a specific color, based on the skin.

UI Object panel.png


  • id: the object's ID, used by UISets
  • position: the object's position. Use the pixels or rows and columns coordinates format
  • size: the panel's width and height
  • color: the color of the button. It can assume any of the skin's color values (E.g. for the "blue" skin, the possible values are: b - blue; g - green; gr - gray; r - red; y - yellow; glass)


(panel[!<id>] <pos>; <width>; <height>; <color>)


(panel!mypanel r1c1; 200; 200; gr)

UI Attributes

Common attributes

Name Value Description
pos x<x>y<y> Position specified as x/y coordinates. E.g. x-5y10
visible true Default. Show the object
false Hide the object
blink true | slow Blink the object at a slow speed
fast Blink the object at a fast speed
false Stop the blinking
opacity 0.0 ... 1.0 Object opacity from 0 (not visible) to 1 (fully visible)
rotation 0 ... 360 Object rotation in degrees. Images are rotated around the center point, all other objects are rotated around the top left corner

Panel attributes

Name Value Description
width <width> Width in pixels. E.g. "100"
height <height> Height in pixels. E.g. "100"
color <color> Color, depending on the skin (e.g. red, blue, yellow, glass ...)