Difference between revisions of "Redirect variables"

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Redirect variables allow [[UI Objects]] to be linked dynamically to a source.
 
Redirect variables allow [[UI Objects]] to be linked dynamically to a source.
  
Variables can be used in:
+
Redirect variables can be used in:
- any object's id
+
* any object's id
- I/O Server Objects, in server id and address parameters
+
* I/O Server Objects, in server id and address parameters
- [[Button]] objects, in the address parameter
+
* [[Button]] objects, in the address parameter
  
  
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== Setting Values ==
 
== Setting Values ==
Server UISets (from events or java) are used to set a redirect variable value.
+
Server UISets (from events or java) are used to set a redirect variable's value.
Each variable is a property of the "redirect" object.
+
Each redirect variable is a property of the "redirect" object.
For example, a variable called "myaddr" can be set to "70" with a [[Action_Keywords#UISET|UISet]] command on events:
+
For example, a redirect variable called "myaddr" can be set to "70" with a [[Action_Keywords#UISET|UISet]] command on events:
 
  UISET redirect.myaddr=70
 
  UISET redirect.myaddr=70
  
== Example: Weather Object ==
+
== Example: Userlist object (redirecting the object's ID) ==
 +
In this example we use a single [[UserList]] object to display different values associated with distinct IDs.
 +
In a project we place a [[UserList]] and two [[User]] buttons.
 +
We use a redirect variable as the ID: myid. We leave parameters and labels empty, to be set by UISets.
 +
 
 +
[[File:redirect_vars_03.png|570px]]
 +
 
 +
Each [[User]] button will have "changeid" as name and "ulist1" or "ulist2" respectively as param.
 +
 
 +
In [[JavaScript_Callback_Functions_API#userCommand|events]] we add:
 +
 
 +
# initialize two UserList objects with different values
 +
init : {
 +
    uiSet("ulist1", "parameters", "1,2,3");
 +
    uiSet("ulist1", "labels", "one,two,three");
 +
    uiSet("ulist2", "parameters", "a,b,c");
 +
    uiSet("ulist2", "labels", "A,B,C");
 +
}
 +
 
 +
# change the id to show different lists
 +
function userCommand(session, userid, name, param) : {
 +
    if (name == "changeid") {
 +
        uiSet("redirect", "myid", param);
 +
    }
 +
}
 +
 
 +
The parameters and labels for ulist1 and ulist2 will be initialized.
 +
Clicking on a button in the interface will execute the above callback, which sets the redirect variables' values and changes the ID of the UserList object accordingly, which will in turn display one of the two sets of values.
 +
 
 +
== Example: TempMini Object ==
 
In this example we will use a single [[TempMini]] object to display different sources.
 
In this example we will use a single [[TempMini]] object to display different sources.
 
In hsyco.ini we have an ioServer with 3 zones.
 
In hsyco.ini we have an ioServer with 3 zones.
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In a project we place a [[TempMini]] and three [[User]] buttons.
 
In a project we place a [[TempMini]] and three [[User]] buttons.
On the TempMini parameters, we use two variables: mysid and myzone.
+
On the TempMini parameters, we use two redirect variables: mysid and myzone.
  
 
[[File:redirect_vars_01.png]]
 
[[File:redirect_vars_01.png]]
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  uiSet("redirect", "mysid", "bmne500");
 
  uiSet("redirect", "mysid", "bmne500");
 
  uiSet("redirect", "myzone", param); // address: "temp."+ myzone
 
  uiSet("redirect", "myzone", param); // address: "temp."+ myzone
 +
        return "ok";
 
     }
 
     }
 
  }
 
  }
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== Example: Button object ==
 
== Example: Button object ==
Similarly to the previous example, in a project we place a [[Button]] object with a variable called myaddr.
+
Similarly to the previous example, in a project we place a [[Button]] object with a redirect variable called myaddr.
 
We also place two User buttons with name "changeaddr" and param "light.1" and "autom.1"
 
We also place two User buttons with name "changeaddr" and param "light.1" and "autom.1"
  
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  function userCommand(session, userid, name, param) : {
 
  function userCommand(session, userid, name, param) : {
     if (name == "change") {
+
     if (name == "changeaddr") {
 
         uiSet("redirect", "myaddr", "dummy."+param); // dummy.light.1
 
         uiSet("redirect", "myaddr", "dummy."+param); // dummy.light.1
 
     }
 
     }

Latest revision as of 11:07, 5 November 2020

Redirect variables allow UI Objects to be linked dynamically to a source.

Redirect variables can be used in:

  • any object's id
  • I/O Server Objects, in server id and address parameters
  • Button objects, in the address parameter


Syntax

Variables are defined with the following syntax:

[<variable name>]

E.g.

[myaddr]

Setting Values

Server UISets (from events or java) are used to set a redirect variable's value. Each redirect variable is a property of the "redirect" object. For example, a redirect variable called "myaddr" can be set to "70" with a UISet command on events:

UISET redirect.myaddr=70

Example: Userlist object (redirecting the object's ID)

In this example we use a single UserList object to display different values associated with distinct IDs. In a project we place a UserList and two User buttons. We use a redirect variable as the ID: myid. We leave parameters and labels empty, to be set by UISets.

Redirect vars 03.png

Each User button will have "changeid" as name and "ulist1" or "ulist2" respectively as param.

In events we add:

# initialize two UserList objects with different values
init : {
    uiSet("ulist1", "parameters", "1,2,3");
    uiSet("ulist1", "labels", "one,two,three");
    uiSet("ulist2", "parameters", "a,b,c");
    uiSet("ulist2", "labels", "A,B,C");
}
# change the id to show different lists
function userCommand(session, userid, name, param) : {
    if (name == "changeid") {
        uiSet("redirect", "myid", param);
    }
}

The parameters and labels for ulist1 and ulist2 will be initialized. Clicking on a button in the interface will execute the above callback, which sets the redirect variables' values and changes the ID of the UserList object accordingly, which will in turn display one of the two sets of values.

Example: TempMini Object

In this example we will use a single TempMini object to display different sources. In hsyco.ini we have an ioServer with 3 zones.

ioServers = bmne500
ioServersType.bmne500 = MYHOME
ioServersOptions.bmne500 = tempzones=1;2;3

In a project we place a TempMini and three User buttons. On the TempMini parameters, we use two redirect variables: mysid and myzone.

Redirect vars 01.png

Each User button will have "changetemp" as name and "1", "2" or "3" respectively as param.

In events we declare:

function userCommand(session, userid, name, param) : {
   if (name == "changetemp") {
	uiSet("redirect", "mysid", "bmne500");
	uiSet("redirect", "myzone", param); // address: "temp."+ myzone
       return "ok";
   }
}

Clicking on a button in the interface will execute the above callback, which sets the redirect variables' values and changes the source of the TempMini object accordingly.

Example: Button object

Similarly to the previous example, in a project we place a Button object with a redirect variable called myaddr. We also place two User buttons with name "changeaddr" and param "light.1" and "autom.1"

Redirect vars 02.png

function userCommand(session, userid, name, param) : {
   if (name == "changeaddr") {
       uiSet("redirect", "myaddr", "dummy."+param); // dummy.light.1
   }
}

Once again clicking on a User button will cause the Button object to change its source, from a light to an autom.